Devlog – v0.2.0 Update
Version 0.2.0 is live. This update addresses feedback from the jam release with a focus on improving clarity and giving players more control over their experience.
Changes:
-
Command outcomes are no longer fixed. Power generation and other effects now vary slightly day to day.
-
Daily resource losses are now shown directly in the terminal output.
-
Added clear visual and audio cues when the terminal is ready for input.
-
It is now clearer that players can use the up and down arrow keys to navigate previous commands.
-
The Escape key now skips typewriter-style text, not just during the intro but throughout the game.
New Features:
-
Volume can be adjusted directly in the terminal using the new
volume
command.-
Example:
volume up
,volume 70
,volume down
-
-
Music can be toggled with the
toggle_music
command.-
Example:
toggle_music on
,toggle_music off
-
This version sets the groundwork for future narrative and gameplay systems. Thanks to everyone who shared feedback—it directly shaped this release.
More coming soon.
—BenJamminDev
Files
Outpost Equilibrium
Survival isn't a system... it's a balance.
Status | Released |
Author | BenJamminDev |
Genre | Simulation, Survival |
Tags | 2D, Atmospheric, Godot, Indie, Short, Singleplayer, Space |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
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